EmberGen’s Fluid Simulation in Real-Time

EmberGEN, a tool for creating smoke, cloud, and flame effects through real-time fluid simulation, was introduced in June 2020. Since then, it has undergone multiple updates and added features. Developed using the ODIN programming language, EmberGEN is solely available for Windows users.

The tool provides a range of features including real-time simulations utilizing GPU, importing FBX and Alembic files for emitters and colliders, importing FBX cameras for pixel-perfect compositing, exporting image sequences and flipbooks in EXR, PNG, and TGA formats, VDB exports for rendering volumes elsewhere, state-of-the-art volume rendering for high-quality results, easy looping of simulations, over 85 demo projects for learning the tool, and a professionally designed UI that stands out among software interfaces.

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